1. Note that in the current continuity, Khundia leads the Affiliated Planets. Although arising out of the Dark Circle, the AP is a legitimate governing organization, parallel to the United Planets. And thus while some Khunds may be Villains in some cases, Khunds in general are simply another sentient race, and individual Khunds are Supporting Characters rather than Villains. That is especially true with their appearances in the stories in this issue.
2. The pink and yellow-skinned Khunds – much like the pink and blue Kree from Marvel – are presumably just racial variants within the same species, like the differences between races on Earth. But we will track the color variants separately anyway, if for no other reason than to gather statistics about percentages of each used in the comics.
| General | This story is all flashbacks except for the last two panels. Those occur during the first story in the issue, prior to page 13. |
| The captions count as dialogue for Dreamer. | |
| 1:1 | In classic Legion continuity, Khundia was one of two worlds shrouded in perpetual darkness (the other being Kathoon, due to the permanent eclipse position of its moon). Khundia is presumably a volcanically active planet, gaining heat from internal sources. Why it has no sun isn’t known: perhaps it somehow survived the demise of its sun, or perhaps it was thrown out of its original system by a cataclysmic event (a là Space: 1999). Contrast Khundia to always-day places like Skartaris or Burroughs’ Pellucidar. |
| “Diurnal”: operating during the day. This is sort of like the argument that “good” has no meaning without “evil”; in a world where there is no “day”, there is also no “night”. | |
| 1:2 | Per Dreamer’s comments, her training was done on Xanthu, so this wasteland is there rather than on Khundia. |
| 1:3 | “Hunago” is also the name of a creek in Pennsylvania and a river in China, beside which one of the earliest Bronze Age city sites was located. |
| 2:2 | This is Dreamer, Nura Nal of Naltor, who has precognitive powers but also has suffered from narcolepsy, possibly as a side effect of those powers. She had something of a flighty, spacey personality in her earlier appearances, enhanced by her tendency to collapse when her uncontrolled powers triggered. |
| 2:3 | The caption here implies that Dreamer’s power is standard for Naltorians, but it is not; it has been known in her family in the past but had skipped many generations. (In the preboot, all Naltorians had the power, although they lost it at one point due to an effort to reduce the prevalence of planetquakes on Naltor. It is possible that a similar answer is at the root of the lack of powers for the general population in the current continuity.) |
| Nura’s powers have always been uncertain, coming to her via dreams (with all the associated symbolism). This has caused problems in the past, most notoriously in the preboot when she believed several Legionnaires were gong to die and set about preventing that, including changing the powers of Lightning Lass into Light Lass. | |
| 3:1 | This is the earliest of the flashbacks, from < >. |
| 3:2 | This flashback is set aboard Outpost Allon, based on the starfield seen behind Sensor. It would occur in < >. (It is not from Legionnaires #77, the Beach issue, since Star Boy and Dreamer did not travel to Summer World with the rest of the Legionnaires in that story, and Ultra Boy stayed on Earth). |
| Although the character talking to Live Wire is colored as Ultra Boy (and will be tracked as such), it probably should be Star Boy. | |
| 3:3 | This discussion of “warrior sages” may point to a connection at some point between the Khunds and the Warlords of Okaara. The Vega system (nor its myriad races) have not been seen in the Legion’s time, which probably indicates that they no longer exist; the Okaarans might have passed some of their skills on to the Khunds. |
| 4:1 | She doesn’t need to sleep? Or perhaps she doesn’t dare to? If she now receives dream-flashes in her waking mind, what might she get while asleep? |
| 4:2 | Amazing how significantly a character can be turned around in just one story, isn’t it? |
| 5:2 | Note that in all these training scenes, only Khunds are present. There isn’t a single Xanthuan prefect to be seen. Admittedly, they are mostly administrators while these are combat training scenes, but their absence promotes the idea that the Khunds (via the Affiliated Planets) are heavily in control of Xanthu’s government. |
| We have already seen some of the potential for refinement, with his ability to determine the hidden Chameleon’s presence in Legion of Super-Heroes v4 #121, perhaps prompted by the Blight influence. Other refinements may include greater strength, greater area of coverage, reaction speed, and pinpoint accuracy and subtlety (the ability to act only on a gun’s trigger rather than the shooter’s entire body, for example). | |
| 5:3 | In other words, Star Boy should now be much more competent as a fighter (as should Dreamer, and presumably the other Amazers and XS, all of whom will have benefitted from similar training). Before, the Legion and the Amazers were aimed more as government public relations teams than as elite fighting units. (Note that Star Boy and company aren’t necessarily going to be that much boosted over the rest of the Legion, though: the Lost team has been honed by being in survival mode, Karate Kid and Ferro have had special training of their own, and Cosmic Boy’s Subterfuge Team has also had special circumstances to boost their skills.) |
| 6:1 | This is a flashback to Legionnaires #81. Dreamer had a flash that the four seen here would never be together again, which turned out to refer to the death of Monstress. |
| 6:2 | This is a flashback to Legion of Super-Heroes v4 #125, with the destruction of Outpost Cullen in the Rift. This event probably occurred before Dreamer and Star Boy arrived on Xanthu, certainly before she had received much Hunago training; it thus indicates that her powers are more than just visions of the future, but may be of the past and present as well. |
| 6:3 | Earlier comments referred to the gathering war with Robotica. The captions here are specific to the actual attack on Xanthu, which was only part of the war. |
| 7:1 | This occurs between the end of the first story in this issue and The Legion #4, when Star Boy and XS are seen again. |
| 7:2 | This is the first view we have had of Naltor. There were very few views of it in the preboot continuity to say whether this largely sea-based world diverges from the preboot significantly. |
| 7:3 | This is Progenitor, the former Element Lad, probably from Legion Lost #10. |
| Odd that she should term Progenitor as someone she doesn’t know. Of course, dreams work with symbols and hidden meanings, so rather than the image, she “senses” that this is someone different than Jan – and after a few billion years, that’s probably true. | |
| 8:1 | This is Shikari, from Legion Lost #1. It is another view of things from the recent past, since this would have happened months before this story takes place. |
| The caption here feels like it would have gone better with the previous panel, and vice versa: Dreamer doesn’t know Shikari, and she can’t explain the change in Element Lad. | |
| 8:2 | It appears that the Roboticans are coming out of a wormhole or rift in space. There could be any number of explanations for what that really is, though. |
| 8:3 | Note that this tombstone says “To the memory of”: this may indicate Star Boy having disappeared, rather than his having died. (Nura’s dreams have always been somewhat unclear when it comes to death details.) In particular, we know that some version of Thom travels back to the 21st century, adopts the name Danny Blaine, and serves as Starman in the Kingdom Come timeline, and ends up dying years later, probably in his 30s or 40s. There is no telling just what this memorial means nor when it might be erected. |
8:5 |
This is Major Jork, seen in the first story in this issue. |